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package gra.OBJloader;


import org.lwjgl.util.vector.Vector3f;
import org.newdawn.slick.geom.Vector2f;

import org.newdawn.slick.opengl.Texture;

/**
 *
 * @author Grog
 */
public class Face {
    
    public Vector3f vertexi = new Vector3f();
    public Vector3f texturei = new Vector3f();
    public Vector3f normals = new Vector3f();
    public Texture currentTexture;
    public int texture =0;

    public Face(Vector3f vertex, Vector3f texturei, Vector3f normals, int tex) { 
        this.vertexi = vertex;
        this.texturei = texturei;
        this.normals = normals;
        this.texture = tex;
    }

    
    
    
}
